Call of Duty: Black Ops 4
Role: 3d modeler / Texture artist / Motion Designer
I’ve joined the SPOV team to create these ten cinematics to introduce the characters of ‘Call of Duty: Black Ops 4’.
I was tasked with the creation of all the assets and environments that populate the scenes (modelling, uv-mapping and texturing) plus a few bits of animation.
This has been an incredibly enjoyable project which I’ve been part of from the concept stages until final delivery.