Thumbnails_MATRIX4_01.jpg

The Matrix Resurrections

DNEG
Role: Build Lead TD

Matrix has been a massive inspiration for digital artists since its first release, it revolutionised the world of cgi on so many levels.
Being part of the team that created the next chapter of the saga was a huge honour for me.
I had the chance to work on many assets and help developing them throughout the many stages of production.
As part of the Build department at Dneg, I’ve worked for the most part on modeling, uvmapping, texturing and previs of hero assets.